20 títulos para "A K Peters"
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AN ARCHITECTURAL APPROACH TO LEVEL DESIGN
TOTTEN, CHRISTOPHER W
978-1-315-27075-3Precio desconocido -
Real-Time Shadows
Wimmer, Michael; Schwartz, Michael; Assarsson, Ulf; Eisemann, Elmar
978-1-56881-438-4Precio desconocido -
Virtual Character Design for Games and Interactive Media
Robin James Stuart Sloan
978-1-4665-9819-5Precio desconocido -
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Practical Rendering and Computation with Direct3D 11
Zink, Jason; Pettineo, Matt; Hoxley, Jack
978-1-56881-720-0Precio desconocido -
Graphics Shaders: Theory and Practice 2nd Edition
Bailey, Mike; Cunningham, Steve
978-1-56881-434-6Precio desconocido -
PROCESSING FOR VISUAL ARTISTS
HOW TO CREATE EXPRESSIVE IMAGES AND INTERACTIVE ART
978-1-56881-716-3Precio desconocido -
GPU Pro Advanced Rendering Techniques
Engel, Wolfgang
978-1-56881-472-8This new book series covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques,
Precio desconocido -
Production Volume Rendering: Design and Implementation
Magnus Wrenninge
978-1-56881-724-8Precio desconocido -
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3D Math Primer for Graphics and Game Development 2nd Edition
Dunn, F; Parberry, I
978-1-56881-723-1197.91€ (190.30€ sin IVA) -
ORIGAMI DESIGN SECRETS: MATHEMATICAL METHODS FOR AN ANCIENT ART
LANG, ROBERT J.
978-1-56881-436-0Precio desconocido